package {
	
	import flashx.textLayout.formats.BackgroundColor;
	
	import org.flixel.*;

 //Allows you to refer to flixel objects in your code
	[SWF(width="580", height="440", backgroundColor="#f0f0f0")] //Set the size and color of the Flash file
	[Frame(factoryClass="Preloader")] 
	
	public class SnoopInvaders extends FlxGame
	{
		public function SnoopInvaders():void
		{
			super(580,440,SplashState,1); 
			
		}
	}
}